Trusted by:

Founder

Jaakko Saari is a Project Associate Professor at Digital Hollywood University in Tokyo and CG lead with over a decade worth of experience.

He has worked at several large commercial advertisements and projects as a lead artist, utilizing real-time CG and technologies such as volumetric video and virtual production. He has also provided training for several Fortune 500 companies, elevating their projects to the next level.

He is also formally trained photographer, a graduate from New York Institute of Photography and has held several exhibitions in Japan.

He is fluent in Japanese.


Manager

Sachiko Stenroos is a writer and coordinator and has written articles to several magazines on lifestyle and interior design. She has also strong background as translator.

She lives in Finland and is in charge of SonaGraf office in Finland.

As native Japanese she is also in charge of localization and quality control of our localization of VR/AR apps.

Lexus - Milan Design Week 2025

Our company collaborated with BASCULE INC. to produce interactive “Earthspective” CG work to Lexus A-UN installation in Milano Superstudio using Unreal Engine.

“Discover Together” section of the installation was a collection of interactive works by creators from Bascule Inc., Northeastern University and Lexus’ in-house design team. The works revolved around the touch sensitive Black Butterfly-shaped device that has vast capabilities.

Our team at SonaGraf were in charge of the vast, interactive vision of earth that was rendered in real-time to a massive 4K projector screen. Visitors of the exhibition were able to launch rockets from custom locations in the earth using the Black Butterfly device, and the user’s voice was recorded in the satellites that orbited the earth.

Unreal Engine Training for Companies

We provide custom Unreal Engine 5 visualization training both on-site and in our office in Yokohama.
We can help your company to create customized curriculum for professional training.

Some comments from our participants:

“ 広範囲で多機能なUE5の中から、事前にどの機能を集中的に学びたいかを相談の上、カリキュラムを組んでいただけました。
トレーニング自体も非常に実践的であり、時間内に収まらなかった内容も参考動画やサイトなどを紹介していただき、大変勉強になりました。
また、CG業界やポートフォリオについてもアドバイスいただき、より具体的なキャリアプランの設計ができるようになったと感じています。
-Saito Taku”

”Took a 4 week training course for learning UE5 and the work flow needed for it as well as some additional training on software for said workflows. He provided great value of training and knowledge that let me succeed in learning UE5 but has allowed me to get up and running in UE5 in a very timely manner. Not only that he has many years in the technical artist field giving him the ability to provide training and wisdom on what's expected for clients and what to expect and anticipate from the industry as a whole. I would recommend him for the creative and highly professional work he produces as well as the quality training he can provide as well.”
- Jesse van Blokland, Chief visual designer at JVB.Design

We provide :

  • Customized Curriculum

  • Onsite training

  • Training in our offices

  • Seminars

  • Emergency project support

  • 1:1 Training

Our customers are :

  • Advertising Agencies

  • Medical Device Companies

  • Architecture Companies

  • Aerospace

  • Automotive companies

  • Universities

Unreal Engine Virtual Production

We have a strong experience creating optimized environments for Virtual Production projects.

We have worked with clients in both USA and Japan.

Our projects vary from commercials to TV and feature film projects.

Driving the Future of Automotive Visualization with Unreal Engine

At SonaGraf, we are redefining how the world experiences automotive content. Leveraging the power of Unreal Engine, we craft immersive, interactive experiences that bring vehicles to life in stunning real-time detail.

Whether it's virtual showrooms, dynamic driving simulations, or photorealistic configurators, our solutions push the boundaries of what's possible in automotive visualization. Our expert team combines deep industry knowledge with cutting-edge technology to build digital environments that engage, inspire, and inform—whether you're a manufacturer showcasing the latest model, a designer iterating on next-gen concepts, or a customer exploring your dream car in a fully interactive 3D space.

Using Unreal Engine’s real-time rendering capabilities, we deliver cinematic quality, fluid interactivity, and scalability across platforms—from VR and AR to desktop and mobile.

This isn't just content; it's an experience tailored for the next generation of automotive innovation.

Custom Metahumans

  • Creating likeness of real humans

  • Fully photo-realistic custom clothes

  • Can be used interactively

Digital Materials

  • Fully parametric, interactive Substance Materials

  • Can be mixed with scanned material data

  • Can use measured real world values

Real-Time Environments

  • Are designed performance in mind

  • Tested environments in virtual production

  • Fully immersive, dynamic experiences

Let’s Work Together