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I am Jaakko

I am Project Associate Professor at Digital Hollywood University and Senior CG artist.

I have worked at several large commercial advertisements and projects as a lead artist, utilizing real-time CG and Virtual Production. I have also provided CG consultation and training for Fortune 500 companies, elevating their projects to the next level.

I am also a formally trained photographer, a graduate from New York Institute of Photography. I have held several private exhibitions in Japan.

I can speak Japanese fluent Japanese.

Unreal Engine Training for Companies

I provide custom Unreal Engine 5 visualization training both on-site and in our office in Yokohama.
I can help your company to create customized curriculum for professional training.

Some comments from participants:

“ 広範囲で多機能なUE5の中から、事前にどの機能を集中的に学びたいかを相談の上、カリキュラムを組んでいただけました。
トレーニング自体も非常に実践的であり、時間内に収まらなかった内容も参考動画やサイトなどを紹介していただき、大変勉強になりました。
また、CG業界やポートフォリオについてもアドバイスいただき、より具体的なキャリアプランの設計ができるようになったと感じています。
-Saito Taku”

”Took a 4 week training course for learning UE5 and the work flow needed for it as well as some additional training on software for said workflows. He provided great value of training and knowledge that let me succeed in learning UE5 but has allowed me to get up and running in UE5 in a very timely manner. Not only that he has many years in the technical artist field giving him the ability to provide training and wisdom on what's expected for clients and what to expect and anticipate from the industry as a whole. I would recommend him for the creative and highly professional work he produces as well as the quality training he can provide as well.”
- Jesse van Blokland, Chief visual designer at JVB.Design

My customers are :

  • Architecture Companies

  • Aerospace

  • Automotive companies

  • Universities

I offer

  • Customized Curriculum

  • Onsite training

  • Training in our offices

  • Custom Curriculum

  • 1:1 Training

Unreal Engine Virtual Production

We have a strong experience creating optimized environments for Virtual Production projects.

We have worked with clients in both USA and Japan.

Our projects vary from commercials to TV and feature film projects.

Custom MetaHuman

I had honor of taking the stage in Unreal Engine Meetup in Fukuoka. Read more here.

Custom Metahumans

  • Creating likeness of real humans

  • Fully photo-realistic custom clothes

  • Can be used interactively

Digital Materials

  • Fully parametric, interactive Substance Materials

  • Can be mixed with scanned material data

  • Can use measured real world values

Real-Time Environments

  • Are designed performance in mind

  • Tested environments in virtual production

  • Fully immersive, dynamic experiences

Let’s Work Together