MetaHumans in Industry Applications
The impact of this technology to entertainment industry such as games and films is obvious, but we think that MetaHumans are perfect companion to industry CG creation.
MetaHuman can for example be rigged to drive a yet unfinished car design that only exist in virtual space. They can demonstrate interior architectural spaces. Or MetaHuman could be a doctor, nurse or a patient used with medical device CG models based on CAD drawings for example.
There are no privacy concerns with MetaHumans and there is no need to pay expensive fees to a model agency.
And best of all this is all real time so we don’t need to wait for renders to finish. We think this is simply fabulous.
We have our own in-house rg setup but also utilize the free to use Unreal Live Link setup for easy facial animation capture and sync. And these characters can also be used to broadcast live content. The possibilities are infinite.
Also as of end of 2022 with the latest release of MetaHuman Creator we will be able to share the DNA of the character with you for future adjustment.
Soaring over Uncanny
We think MetaHuman is groundbreaking, because it is manages to avoid the uncanny valley often present in CG humans. Here is award winning work by our CEO that utilized MetaHuman Technology. Setting up this character to wear custom clothes was relatively fast operation. It was easy to get from blockout phase to the finalized image.
The skin shader for example utilizes sub-surface based shader that behaves like real skin, showing warm glow when placed between a light source and a camera, just like real skin. And world class facial rig setup produces facial gestures that feel almost too real.